- Introduction (08:28) An introduction and overview of the course
- Real, Unprintable, and Imaginary Colors (08:58) What happens when LAB has colors that are outside not just the CMYK, but the RGB gamut.
- LAB and the Perfect Sunset (05:33) How imaginary colors give LAB the advantage over working in RGB or CMYK
- Retouching Blown-Out Areas (04:36) Retouching blown-out areas using imaginary colors in LAB
- Painting in Color (03:01) The LAB advantage of painting in Color mode to repair blownout face areas
- Using Blend If (02:17) Isolate blown-out areas for correction by painting
- Low-Radius Sharpening (03:00) How conventional (low-radius) sharpening in LAB differs from using the same settings in RGB
- Blurring Skies and Blend If (07:26) Sharpening in LAB
- Compare LAB to RGB Sharpening (01:39) See the difference between the two methods
- Sharpening the AB Channels (02:42) French Impressionism and sharpening the AB channels
- When to Avoid Sharpening the AB Channels (01:19) Some situations will call for a different sharpening method
- Hiraloam Sharpening (10:24) Hiraloam sharpening in both Luminosity and Color modes in an overall workflow context
- Multiply Mode (03:32) The importance of multiply mode to enhance the quartertone
- Choosing the Proper Layer Mask (03:15) Choosing the proper layer mask for an LAB multiplication
- Another Example (02:12) Here is another example of how to choose the proper layer mask
- LAB Is Not Rocket Science (03:13) Noise reduction in LAB isn't rocket science
- The M.P.P.S. (01:31) Reduction of color-only moires in LAB
- Blending with the AB Channels (04:58) Blending with the AB channels to remove complicated moires
- Comparing Methods (04:45) Blending the A or B into the L versus using the A or B as a mask
- Overlaying the A and/or B Onto Itself (02:37) These two blends can accomplish a great deal if you understand how to use them
- The Man From Mars Method (06:04) The Man from Mars Method in combination with a final Darken/Lighten blend from the A and/or B
- The Man from Mars Method for Fleshtones (06:38) The Man from Mars Method for fleshtones, with final AB blend to limit damage
- A Comprehensive RGB to LAB Workflow (12:36) A comprehensive RGB to LAB workflow to break colors apart in a heavily-casted maritime scene
- RGB Channel Blending (03:18) RGB channel blending as a prelude to the Man from Mars Method
- More Practice with the RGB/LAB Workflow (05:57) The RGB/LAB workflow and an outdoor family shot
- The Workflow with Wildlife Photography (06:58) RGB/LAB workflow and wildlife photography
- Conclusion (03:26) Thanks for following along. Hope you learned a lot.
Course Time: 02 Hours 10 Minutes Your Progress: Complete
You must be a subscriber to leave a comment.